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Author Topic: [Dark Heresy] Unthrinn Legacy: OOC thread  (Read 9422 times)
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« on: January 21, 2009, 07:48:54 PM »

You should all know my contact info and what not. This is just a thread for OOC banter or questions and conversations about the game. You can still do one line comments in the actual game thread or something, but anything other then basic notes should go here.

Char sheets: http://nexxushost.com/forums/index.php?topic=62083.0

Game page:  http://nexxushost.com/forums/index.php?topic=62118.0
« Last Edit: January 21, 2009, 07:51:10 PM by Sideus » Logged
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« Reply #1 on: January 23, 2009, 09:38:10 AM »

Just as a note, I figured I'd say this, since most of you have never done a forum RP before this:

In free-form and chat RP, you're usually told not to assume things or what not because the GM will correct you or tell you or etc. In forum-based games, where everything is a bit slower, feel free to assume; hell, I'll encourage it. Don't wait for me to say it's okay for you to do such-and-such or what not, just do it. As long as it's not something that requires a roll, assume that your character can do something, and I'll fill in whatever gaps later by either correcting you, or making you roll for something and the likes.

Also, feel free to go into great detail. You don't need to write a novel every time, but it's nice to give everyone something to read. You don't need to worry about keeping up a good pace with a forum game, so go hogwild.
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« Reply #2 on: January 23, 2009, 10:56:58 AM »

I'll freely admit that I don't forum RP very much, I've only been moving toward it recently because I have so little time to actually get on a chat. So it might take me a little bit to adjust to the change of tempo and the way people interact. Feel free to hassle him if I'm doing something wrong.

In general, I assume that if we just narrate something that you actually want a roll for, you'll just ask us to do it and we can amend the post to reflect the change as needed. Things seem to be flowing at a decent clip, so I hope that will be alright.
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« Reply #3 on: January 23, 2009, 11:28:41 AM »

Yep, that's basically it. If you want to narrate something and I call for a roll, you'll edit your post, or do a whole new post regarding the out come. As time comes in, you'll learn when to roll things for yourself, and edit your posts according to how you rolled right off the bat. (I.E., if you roll for Charm and roll a hundred, you'll already know you've fucked it without me telling you. )
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« Reply #4 on: January 23, 2009, 11:32:35 AM »

I'll also state that it's perfectly fine to take liberties with NPCs and people's characters. Obviously, nothing like "SO I KNOW YOU'RE PARENTS DIED AND ETC" but minor details and actions, go right ahead. Me/the player will correct any inaccuracies and what not.
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« Reply #5 on: January 28, 2009, 03:56:55 PM »

(Bump)

Trying to get a sense of the pacing for this. I'm also unsure about outrunning other people in game, as its pretty easy for me to post every day. Right now there are things for Skive to do and say, but I don't know if we should be holding on to see how Hilda and Ketch move from here.
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« Reply #6 on: January 28, 2009, 04:08:19 PM »

Feel free to post. I'm not saying post a mile a minute, but if you have stuff you wanna do, post.
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« Reply #7 on: January 28, 2009, 09:05:27 PM »

On rolling: Either after your post in an OOC comment (italics) or on the Dice Log, you should put what you're rolling, and your stats/bonuses and what not to that, so I can easily tell if you've passed or if you've failed. You should then put the result at the bottom of your full post, in brackets. Examples:

On Dicelog: Tech-Use roll v. 61, 41 Int +10 for combi tool +10 tech-use advance.

Post: [41]

As a comment:

My character would like to make a Tech-Use roll, inspecting the panel for access to the security system. He's using his combi-tool for +10 to his roll, and has a +10 advantage with an Int of 41.

[75]
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« Reply #8 on: February 03, 2009, 10:20:45 AM »

More notes:

You don't need to wait on my post if you're interacting with another player. Just keep posting. You also, do not need to ask my permission to dothings, unless, of course, they'd be something incredibly outlandish. (Do you want to try and sneak into the local Arbites station to search the databases? Sure, try and make the proper rolls. Want to try and scale an entire Hive? Well okay you might want to ask about that.)

Dark Heresy is a very open-ended system and I do not need to guide you anywhere or the likes. All I'll do is give you a very basic idea of what you're doing and where, and from there, try and make your own adventure, and do your own thing - obviously, do not go out of the bounds of your character and the setting, but you are free to do as you please.
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« Reply #9 on: February 03, 2009, 01:06:09 PM »

Thrall unmasking himself as a formerly evil Dark Eldar with two force swords who is rebelling against the evil ways of his people will have to wait.
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« Reply #10 on: February 03, 2009, 02:36:09 PM »

Sorry I have been a little slow. It's for two reasons:

1) My computer was running hot and I basically had to turn it off and leave it until I got some new cooling stuff from Newegg. I think I'm up and running, but if it goes out again I basically have to post from work/horrible laptop

2) I've been trying to give some of the others a chance to get in chunks and respond to stuff, but at this point I'm just going to go ahead and play with whats happening. I don't want anyone to feel like they're not included or anything, so I'm assuming that they can just use a few lines to bring them back to  the 'present'.
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« Reply #11 on: February 03, 2009, 02:48:59 PM »

People will respond when they can and feel like. If they don't, well, we move on then. I understand the notion of waiting for everyone, but if they don't post in a day or two, just keep moving on for pace's sake and having fun. They'll catch up if need be.
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« Reply #12 on: February 04, 2009, 12:30:22 AM »

Hey, Sid! That Forbidden Lore skill you asked me about came from the Scholar of the Colleges Hetaireia Lexis background package.
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« Reply #13 on: February 06, 2009, 07:31:54 PM »

Hey fags. You still need to post even if I didn't post directly at you. get to it.
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« Reply #14 on: February 09, 2009, 04:53:58 PM »

Hassan if you're around I may be able to help :V
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« Reply #15 on: February 20, 2009, 01:32:45 PM »

If you do not post by Monday-Tuesday, I will be forced to assume that something has happened to your character and act accordingly, and move on with the remainder or the game and group.

So please post for me, thanks. Also, if someone can find a download link for "Disciples of the Dark Gods" I'd be thankful. It's a very interesting book with lots of information  for people's characters and the likes. Also, it has some psyker stuff Hassan may be interested in.
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« Reply #16 on: February 20, 2009, 04:16:20 PM »

Dark Heresy: Disciples of the Dark Gods
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« Reply #17 on: February 24, 2009, 06:47:16 PM »

Ok, I'd like to point out something I just talked to Six about.

I'm afraid everyone took the "The world is against you and death waits around every corner" sort of message a little too seriously. Yes, the Imperium is a dangerous place and you'll meet many enemies - but I didn't intend for everyone to make their characters so focused on combat.

I know many of you have a character idea in mind, but I urge you, when you receive EXP, to put some points towards INVESTIGATION skills - this means stuff like Search, Inquiry, and the likes. People with Fellowship scores worth mentioning, try and take Charm, and the likes. There is combat and you will need to defend yourselves, but Dark Heresy is, at it's heart, a detective game. You can shake down people for answers, but often subtlety is your best tool, especially for the Ordo Xenos. You want to be able to talk to people without scaring them into giving out information or beating them up sometimes, or you want to be able to follow leads and the likes.

I won't tell you how to set up your chars or roleplay them, but the game will get tougher if you have to beat the snot out of everyone you meet so you know which way to go.
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« Reply #18 on: February 26, 2009, 09:56:43 AM »

I realized that my character sheet is probably kind of confusing, because I put all the Basic skills on it so that I would know what I could use - it doesn't make it totally clear which Basic skills I actually have and which are useable at the regular penalty. When I get home I'll fix this so that it's easier to read, but Skive doesn't have the Scrutiny or Intimidate skills - so he's testing vs. 1/2 the stat for both. Thats a 13 v. 20 for Scrutiny and a 18 v. 17 for Intimidate.

Sad
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« Reply #19 on: February 26, 2009, 02:08:41 PM »

I realized that my character sheet is probably kind of confusing, because I put all the Basic skills on it so that I would know what I could use - it doesn't make it totally clear which Basic skills I actually have and which are useable at the regular penalty. When I get home I'll fix this so that it's easier to read, but Skive doesn't have the Scrutiny or Intimidate skills - so he's testing vs. 1/2 the stat for both. Thats a 13 v. 20 for Scrutiny and a 18 v. 17 for Intimidate.

Sad

I was gonna say, it was pretty funny that you passed an Intimidate taste as a scrawny motherfucker. But you already have penalties for the difficulty of the situation, so. I'll post later, going out tonight.

Also, for those who don't know: If you have a trait that makes a skill "Basic" (Like Hive World, makes Tech-Use basic) - you do NOT have the skill. It just means you can roll at half-stat, like Hassan here did.
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« Reply #20 on: February 26, 2009, 03:41:42 PM »

I am a badass mother and I will kill your face. >:[

Also skillchecks in DH are hard stuff. The system is pretty rough compared to DnD or even SR. Damn.
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« Reply #21 on: February 26, 2009, 07:50:12 PM »

I am a badass mother and I will kill your face. >:[

Also skillchecks in DH are hard stuff. The system is pretty rough compared to DnD or even SR. Damn.

They're balanced out by the difficulty bonuses/penalties depending upon the action you're attempting.
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« Reply #22 on: February 28, 2009, 02:19:19 PM »

Another few things to note.

1. post more damnit.

2. Just as a general note, all books released (Warhammer novels, the DH books, etc) are written from the "Imperial" points of view. They'll often regard certain cults as evil and terrible things. This may not always be true, as this is up to your character to decide. I know most of you probably already figured this out, but I'd like to make the note anyway.

3. If you ever have a problem with the game or want to make suggestions/comments, please please please PLEASE tell me or post 'em in this thread, I'd like to make sure this game is very fun and interesting for everyone.
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« Reply #23 on: February 28, 2009, 05:21:09 PM »

I'm going to make another note here because I don't like the rule in the DH book.

If you have Quick Draw, you can draw a weapon as a free action. HOWEVER, if you already have a weapon drawn and wish to place it away and draw another, you need to take the HALF action. I.E., you may quick draw your pistol for free - however, if, later on in the combat you wish to holster your weapon and then draw out an autorifle, it counts as a half-action for readying. I don't care how fast you are, that'll still take some time.
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« Reply #24 on: February 28, 2009, 09:17:10 PM »

Man its going to be awesome when I tear a hole in space and kill with pure energy or send everyone flying into the air for six rounds before gravity returns!

Edit: Reading the rules its not clear to me whether you can critically fail an attack and hurt yourself. I'm assuming that I just made a ridiculously bad miss and possibly dropped the weapon or something. Am I reading right? If I can actually kill myself with a 97, I should probably burn a Fate Point for it.
« Last Edit: February 28, 2009, 09:47:23 PM by Ball-o-Cheese » Logged
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