Detective_Agency

Website URL: https://d3esbfg30x759i.cloudfront.net/ss/zlCfzSc_7hcm33mrQl




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This profile is for The Detective Agency, located within the main RP of /whois NexxianKingdom
Please read the main profile, and the important sections of the Agency before posting in to
the room and or setting. Thank you!


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DM/Mods:

Jaeger / Sora / Nereus
Nedra
Jophiel
Edward_Elric / Alphonse_Elric
Sune'ere / Arcerion
-Batman-
Imbrium


Backstory:

What once had been a small business out within the flowing sands of Nexxian Desert, has since become something more. An agency of
people from all manner of worlds, who have come together to move their business into Nexxian Kingdom, and work for the betterment and safety
of it's people. This group deals in everything from contracted jobs for those who seek their help, to defense of the city proper, and more
recently running active patrols of Nexxian and the surrounding areas. Jobs will be taken from people who come to them from outside of
Nexxian, as long as it is somewhere within reason, anything requiring going to other realms will incure travel fees on top of payment for
services.


Agency Compound:

The compound consists of a series of buildings, matching in structure to that of the other buildings of Nexxian Kingdom. A central large
building holding the lobby and offices downstairs, a decent sized kitchen in back and Living room/employee lounge area off the kitchen.
Upstairs is a restroom/shower and four bedrooms for those who either cannot or do not wish to share the barracks with others.
(Requests must be made to make these rooms permanent to any one player.) The basement area is Flandre's room, used as she sees fit. A
larger building behind the agency is a well-appointed Gym. A boxing ring, as well as weight sets, targets, and other misc. equipment has
been provided. Gym showers and locker/changing room in back. A section of the gym connecting to the locker room, houses a lap pool and sauna.

Near the far left of the compound, is the agency garages, as well as a large workshop for the more technically inclined. The building can
easily house a multitude of vehicles of many sizes. Two other buildings that run parallel to the main agency, consist of the male and female
barracks, connected in the center through a single door for privacy. Each side has it's own small kitchen and dining area, as well as restrooms.
Doors leading out of the back of the restrooms lead to an attached building housing tile lined walls and floor with drains, changing stalls
and co-ed showers for the Agents, as well as a laundry room.

Hot springs:

Due to the insistence of Dr. Kitsuko as well as multiple other staff members, a hot springs has been created in another larger building
to the right of the gym. It is located closer to the barracks for ease in agency members to come and go between it and their bunks, as well as
being closer to the condominiums for those living there.

Four security-bots donated by the Nexxian Kingdom Police force, stationed at each corner of the compound. With security system: Provided by
Arcerion Shuinsai, the security system consists of four things:

A) Four turrets on the corners of the agency that can move at various points, the guns equipped being a machine gun, rocket launcher,
and tesla bolt thrower.
B) A metal box on the right side of the agency containing twelve security drones.
C) A shield generator sits behind the front of the agency which can generate an energy shield of sorts that forms a "bubble" over the agency
and condos. Those within the shield can leave, but only those recognized as members or friends of the agency are allowed within.
D) Cameras, which are scattered about the agency building are equipped with mini-guns under their scopes.
[All of this is controlled by a set of leather strapped screen-watches, worn by the leaders of the Agency.

Medical Bay:

Connected to the employee lounge, the medical bay is basically that; a very concentrated constantly sterilized area full of the
best supplies and instruments doctors can be provided with. Near the infirmary is the door. A pathway between the agency proper, and the realm
of Kitsuko, Arcerion's mother.

Teleporter:

Constructed from steel, sitting atop a stone perched and powered by magically infused crystals, the teleporting device is a tall
cylinder chamber with a computer on the outside. The process of teleportation revolves around magical fields and energies, along with data of a
gents and mechanical 'watches' given to agents in order to be used. Given to the agency upon completing first fifteen assignments as a commemorative
device. Located within a room connected to the offices of the primary agency building.


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Purpose:

To defend Nexxian Kingdom and it's surrounding areas to the best of our ability, and lend support and aide to those who seek us out for contracted
jobs. To foster good will and strengthen ties with other nations/kingdoms/empires and the like, or tear them down if they pose a real threat,
and endanger the lives of others.

Location:
Within Nexxian Kingdom's second wall.


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Agent Disclaimer:

All that who sign and agree to terms will, unless able to help, leave investigations and odd jobs in the hands of the agents. All Agents
may wear what they see fit, but, when assigned a badge once deputized, said badge must be on their person while doing an assignment in case
authorization or proof of association is needed.

Command Structure
(Each one in order in terms of seniority, clientele services, and minor command):

1. Executive Officers: This position is held by the three people in charge of the Agency, receiving this position after the death of Angelo, the
original owner.

2. Agent: (Unlimited positions, not allowed to accept jobs or promote, the backbone of the Agency in terms of numbers and resources, the ones most
called to do jobs and assist deputies into reaching the rank of full Agent)

3. Deputy/Detective: (Unlimited positions, the prerequisite to becoming an Agent, Deputies are made so after completing a 'assessment' job, were as after
completing three more jobs, deputization results in the full rank of Agent)

4. Pending/Associate Deputy: (Unlimited positions, either a person who has entered the agency for work and is currently in the process of becoming a
deputy via taking the 'assessment' job, the Associate Deputy being a person who is intent on helping the Agency, but not wanting to become an actual
member of the Agency)


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Executive Officers:

Edward_Elric
-Batman-
Sune'ere

Agents:

Jaeger (Eren Jaeger)
Imbrium
Rin

Deputies:

Flandre (General Assistant)
Alphonse_Elric (Ambassador, researching Alkahestry)
Aldonai
Nedra (Agency Cook)
The_Chosen_One
Doc (Kitsuko, Agency Doctor, in control of medical squad.)
Usagi

Pending possible deputies:

Mikasa~ (Ackerman)
Hazumashi
Kuro~
Deimos

Client/Other:

Jophiel (Grand Duchess of Nexxian Kingdom)
Commander-Gena (Now Deceased)
Arcerion (Investor)


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Most Wanted List:

The Frost Criminal Family
The Doctor, Dottore (Wanted Alive)
Fuhrer King Bradley (/whois King_Bradley)
Envy
Korra (/whois The_Red_Avatar)
Livewire


<<Most Wanted Peoples exceeding a 100000$/Gold reward must be discussed with Executive Officers before pursuing of said Wanted person is allowed.>>


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Rules for the Agents, found within the building above one of the desks:

1. All accepted jobs will be completed fully.
2. Senseless killing, civilian or otherwise, may result in immediate termination from the agency if known. Possibly winding up on the most
wanted list.
3. Assassinations must be against people who are completely proven to deserve it.
4. Discrimination, outside of criminals, shall not be tolerated. Any agents showing such things will be given one warning, then terminated if
the harassment continues.
5. Job files must be clearly described and signed by customers, if a signature is not given, the job must be refused.
6. Jobs involving 'Clans' or 'Kingdoms' must first be brought up to and discussed with the Executive Officer.
7. Criminals, of any form or size (outside of minor burglary and drug use/selling) are not allowed to be an agent. If someone of criminal origins
is accepted then found out to be a criminal, he/she will be immediately terminated and possibly taken in for the crime (if capable agents are
present to do so).
8. Donated items/supplies must be gone over completely by the agent receiving them and the Executive Officer.
9. Harassment of witnesses, information givers, and anything outside of a criminal/most want person will not be tolerated, punishment equal to the
amount and type of harassment shall be given once said harassment is proven.
10.Destruction of property must be noted in case files, as well as an estimated cost by both the agent and owner of said property, punishment
equaling to the amount of damage done.


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OOC Section / Rules

Free Form, anyone is welcome to hire the agency for a job or Just RP in general, OC, Cannons, Guilds, Kingdoms, and other. The main point though is
to get people to interact, have fun, improve in certain aspects of RP they are weak in, and form RP bonds that will make future RP storylines possible!
Profile/setting under constant update. Even during posts, unless a requested halt is made, OOC is always welcome.

<< This rule shouldn't even require a number, if you play on this site/in this room it should already be obvious. NO GODMODDING will be tolerated,
If something is supposed to hit/happen to your character that you should not be able to completely avoid, you take a hit. Nobody is perfect, regardless
of what your mother tells you. So please be respectful of the other players, and make fights and consequences fair and reasonable. >>

1. Be, if anything, accepting of fellow 'agents' and clientele no matter who it may be, until he/she has warranted otherwise.
2. OOC is tolerated, even during RP, but if someone asks to tone it down a bit or stop, be kind and do so.
3. If you have a question about something, whether its OOC or IC, ask the mods. the Room name, or any other possible mods and don't assume.
4. Destruction of Cities/Points of interest must be discussed with main Mod
5. ANYONE is allowed to be in this room unless their actions warrant otherwise. No bitching about weird OCs or cannons running around, please.
6. If you come in to complain about the room or what the people involved in are doing/just for it existing, you will promptly get one warning, then kicked
if you do not desist.
7. DMing NPC and Character 'Jobs', will be done by a Room Mod, unless the person giving the Character Mod wishes to do it him/herself, within reason.
8. Everyone is subjected to every Rule, Mod, normal player or otherwise.
9. No OOC harassment, individually, or done by one person to others, shits not cool.
10.Bans/Kicks are normally numbered days unless perma or former apologies are given for the reason of banning.
11.If people are posting, ASK first when you can post after them, especially if a big gathering is going on.
12.Freeform is freeform, but it's still a setting in its own right. If you have some big idea that involves the City or the Agency, say a 'new order' or
something, please clear it with one of the head mods before taking any action. It'll most likely be accepted, everything will be kept up to date, and mass
confusion and BAD assumptions could be avoided.
13.Leave whatever disdain for others you have outside of the room. No exceptions.


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Job Files:

1. The Problem of Titans:
[NPC based] In the more dangerous western section of the great Nexxian Desert, reports of an odd species of humanoid giants known as
'Titans' (as confirmed by Jaeger) waging a battle with the local fauna. Normally this wouldn't be a problem, but swelling numbers and
the ability to regenerate upon being injured has worried Nexxian Kingdom officials, so a scope of numbers and test of the creatures
weakness' has been requested, to which the agency has obliged. Status: Completed. - Upon heading into the western portion of Nexxian,
Edward Elric, Eren Jaeger, and Nui Harime were confronted by both Titans and Golems of Silver and gold and an ever rare Sand Hydra, fighting
ensued, each group was dispatched by the operatives with relative difficulty and though a scope of the numbers hasn't been given, its
presumed 'manageable', and the 'weakness' has been given.

2. The Black Sun Initiative:
[Player Story Based] With the risk of the agency going into bankruptcy and needing to close its doors forever, an idea was hatched to find
new clients for the Agency which would keep the business afloat. On his first ordained mission for the Detective Agency, Alphonse Elric took
to finding new clients. His journey found him to a mysterious empire known as the Black Sun Empire. Doing his best to get an audience with
its ruler, Empress Regent Ghanima, he eventually ran into by chance with Primoris Fenris of Olfwood from the Celesin Empire who was able to
facilitate an audience for the younger Elric with the Empress Regent. A deal was struck and the Black Sun Empire has now become a high paying
client for the Detective Agency.
Status: unknown at this time.

3. The Isle:
[NPC Based] Colonization of the once abandoned port city known as Frell has led to Nexxian Kingdom officials wanting to re-explore Frell's
'Ocean', one such explorative want is a singular island within the Eastern section of the Ocean. Contacting the agency, Nexxian higher ups
want to see if the island is worth inhibiting or has any sort of resources or fauna worth observing or setting up base for.
Status: Completed. Upon observing the Island, one Sune'ere Drasen and Syrial were confronted by vicious bipedal spider like creatures. The
battle lasted hours, many of the creatures were slain but eventually Sune'ere and Syrial overcame them, capturing a baby, an adult, and a queen
for Nexxian Kingdom's observation.

4. The Spire:
[NPC Story Based] Scouting division parties of Nexxian Kingdom have recently reported a tan colored possibly stone made spire within the center
of the Eastern Section of the Great Nexxian Desert. It wasn't there before, there is an entrance that has reportedly led down into the spire
and Nexxian Kingdom wants the place checked out, for better or for worse. Upon entering and being taken down beneath the spire, agency members
Mikasa, Thocseenohen, Aldonai, and Sune'ere were forced into combat against unknown creatures. Besting them, the group found a wealth
of treasure hidden below, and upon leaving the spire, it collapsed back into the sands as if it had never been.
Status: Completed

5. The Empire of Mist:
[NPC Story Based] Upon visiting the Meta-Academy, Edward Elric was shown images via mechanical and magical means from an undead creatures
preserved head. These images showed a land coated in mist, some moist looking buildings, and depicted a large body of water known to residents
as Frell Ocean. The Meta-Academy has commissioned the agency to inspect and deliver what news and information it can gather on this mysterious
place for a hefty price and object possibly personal to Edward Elric.
Status: Ongoing

6. Leonard's Lament:
[Player Story based] One Leonard approached the agency about a job not quite finished upon its first commission. This job involved investigating
what manner of creatures was harassing his farm, but due to sudden ineptitude upon the first agency owner's death, this job was never finished or
established. Giving Leonard his money back and assigning agents with promises that the old man he would get the job done this time, one way or another.
Agency members Tim Drake, and Viola Imbrium were dispatched to help Leonard with his problem, coming across Chimera-like creatures that attacked
in the mountains, and later an entire underground city of scientists using alchemy to create an army. This army is supposedly being created under the
direction of one Edward Elric, along with his father and the homunculi. Ongoing investigations into the truth behind this matter are still pending. The same
two agents returned later and after a fight with Bradley, Envy and alchemist soldiers, returned to the agency with one of the tortured scientists for questioning.
Status: Ongoing

7. Rebel Yell:
Client: Arcerion
"Some Unsavory people have followed me from home. Please ascertain their allegiance, intent, and deliver any prisoners or corpses back to me. Along with
any technological materials they may have for proper disposal."While investigating a hit-and-run accident, Executive Officers Edward and Sune'ere along with
a team comprised of Rin, Tsukino and Imbrium went into the sewers. Following the trail of Texan paraphernalia, as well as unnatural magical disturbances,
they sneak towards the underground hideout of beings not native to the Nexxian Kingdom. Just what is their purpose here?
Status: Ongoing
Reward: Dependent upon information, Technology, or bodies delivered to client.

8. Dazed and Confused:
A new drug has been circulating in the slums and shadows of Nexxian Kingdom, making those who use it gain strength and lash out in an unnaturally violent
manner. Highly addictive, no source is yet known for the production or sale of said drug. Any and all information is welcome from the people of the
kingdom, and agents as well as Nexxian's police force have been informed to be on the lookout for clues.
Status: Ongoing

9. The Elementalist:
A woman known simply as "Korra" was taken into custody by the Detective Agency, after using element bending skills to turn a section of the outer
wall into lava. This attack on the city cost the lives of police as well as civilians, as well as leaving them vulnerable to a near infiltration
of unknown origin, as trucks were driven into the kingdom with creatures inside. The kingdom defenses as well as assistance by members of the
agency, pushed back the attackers before more damage could be done. During a transportation attempt to take Korra to the prison, Edward Elric was
unable to stop the escape of the bender, who fled into the sewer tunnels. Agents have been attempting to track her since that time.
Status: Ongoing


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Banned Name/User List:

(None at this time)

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